22 Apr 2025
22 Apr 2025 - PC (Microsoft Windows)
22 Apr 2025 - PlayStation 5
22 Apr 2025 - Xbox Series X|S
Main story
Main story + extras
100% completion
Post Trauma is a game that takes inspiration from classic horror games. Play as Roman, a 57 year old man who has awakened in a strange and hostile place and find a way back home with his family. Get inside this world through fixed camera angles, alternating the gameplay with some sections in first person view. Solve puzzles and riddles with the information you will gather exploring your surroundings. Avoid (or kill) the creatures that you will find along the way, but be careful because some of them might not be hostile.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | |
Chinese (Simplified) | ✓ | ✓ | |
Portuguese (Brazil) | ✓ | ✓ | |
English | ✓ | ✓ | ✓ |
Spanish (Spain) | ✓ | ✓ | |
Spanish (Mexico) | ✓ | ✓ | |
German | ✓ | ✓ |
This is a passion project through and through, i even read somewhere that the team is a very small number of people and to make this the way it is made, it's beyond impressive. The devs were super aware not to overuse the inspiration which is heavily inspired by silent hill mixed with a little parasite eve sprinkles. They knew their budget and knew their limits of story telling and yet made it super fresh. And at times frankly....the game looked better than some big budget games no shade.🤷🏻♂️
Although the game is super short, it uses its short amount of time in its favour. It classified its missions as appropriate as it could. Providing us with creepy atmosphere, super thick tension when it came to deliver action and challenging puzzles. What a modern survival horror should accomplish, giving the player a chance to take their time and get themselves together. The game starts off in a train and to escape the train you need to solve a puzzle and i thought that choice idea of being inside a train was interesting.
Because besides resident evil 0 (which i hate anyone who let that game fail) there are not many games that have a setting in like a train. It was a brilliant choice and it set the tone for later stages in the game. With a game with this title it should be evident that this will not he a heavy action horror game but rather a puzzle survival horror game. See with puzzles i like to solve them in my own time so i plan it out on a sheet of paper to think of how to solve the different scenarios. Surroundings are vital to be explored, if you have to take notes which i did do it because this isnt the type of game that will probide hints to make your life easy. This is a survival horror bitch. Figure that shit out yourself.🙄
You need to be patient because you have to figure shit out by yourself, so exploring every single corner is a must because something could be right in front of you but hidden super well. Which makes this game super unique. The devs thought everything out. Every level design is well designed. The atmosphere is perfect. This whole games will make you feel as if youre living through your own dreams. you just dont know whats real or not. Everything is unsettling even the enemies look terrifying. The concept is bizzarre so are the visuals. Last time i seen something as bizarre was probably the vagina looking boss in silent hill 3. If you know you know.
If you do decide to play it this isnt resident evil sugar. There is no heavy combat in this. You have combat however sometimes running away from danger will feel as major as involving yourself in a fight. Again very much like the 90s stuff. The devs deliberately will set you up because the movements are slow. Therefore your running is also slow. Which they wanna give you a heart attack if youre getting chased lmao. There is a surprise that i will not spoil although it is advertised that youll play as a chubby old man there are more surprises to come. Another realistic thing is even tho youre a chubby old man, when you run you do get tired, so you do have to stop to eventually catch your breath. I thought that was a very nice small detail they put there. He just isnt your typical survival horror final boy.
The fixed camera angles are wonderfully used. They dont just linger in one place. It likes to be all over the places. And i think that is excellent atmosphere build up. Not only that but it is useful gameplay mechanic because you can actually focus on where to go and not like swerve lanes like i did in re1. Like that was ROUGHHHH. Not many games can achieve that. Deep down i have a theory that they prioritised the gaming mechanics before they prioritised story and characters. Makes it almost feel cinematic.
Go and support the game yall it's beyond cheap and a well rounded passion project all in all. Like this is what games should achieve. Budget or no budget.
Version: Digital
Price: £12.49
Next Game: Gran Turismo 1